Celebrating Another Year of #WeArePlay

Posted by Robbie McLachlan – Developer Marketing This year #WeArePlay took us on a journey across the globe, spotlighting 300 people behind apps and games on Google Play. From a founder whose app uses AI to assist visually impaired people to a game where nimble-fingered players slice flying fruits and use special combos to beat…

Read More

The Second Developer Preview of Android 16

Posted by Matthew McCullough – VP of Product Management, Android Developer The second developer preview of Android 16 is now available to test with your apps. This build includes changes designed to enhance the app experience, improve battery life, and boost performance while minimizing incompatibilities, and your feedback is critical in helping us understand the…

Read More

How Instagram enabled users to take stunning Low Light Photos

Posted by Donovan McMurray – Developer Relations Engineer Instagram, the popular photo and video sharing social networking service, is constantly delighting users with a best-in-class camera experience. Recently, Instagram launched another improvement on Android with their Night Mode implementation. As devices and their cameras become more and more capable, users expect better quality images in…

Read More

What’s new in CameraX 1.4.0 and a sneak peek of Jetpack Compose support

Posted by Scott Nien – Software Engineer (scottnien@) Get ready to level up your Android camera apps! CameraX 1.4.0 just dropped with a load of awesome new features and improvements. We’re talking expanded HDR capabilities, preview stabilization and the versatile effect framework, and a whole lot of cool stuff to explore. We will also explore…

Read More

Get your apps ready for 16 KB page size devices

Posted by Yacine Rezgui – Developer Relations Engineer, Steven Moreland – Staff Software Engineer Android is evolving to deliver even faster, more performant experiences. One key improvement is the adoption of a 16 KB memory page size. This change enables the operating system to manage memory more efficiently, leading to noticeable performance gains (5-10%) in…

Read More

Reddit improved app startup speed by over 50% using Baseline Profiles and R8

Posted by Ben Weiss – Developer Relations Engineer, and Lauren Darcey – Senior Engineering Manager, Reddit Reddit is one of the world’s largest internet forums, bringing together countless communities looking for entertainment, answers to everyday questions, and so much more. Recently, the team optimized its Android app to reduce startup times and improve rendering performance…

Read More

Introducing Android XR SDK Developer Preview

  Posted by Matthew McCullough – VP of Product Management, Android Developer Today, we’re launching the developer preview of the Android XR SDK – a comprehensive development kit for Android XR. It’s the newest platform in the Android family built for extended reality (XR) headsets (and glasses in the future!). You’ll have endless opportunities to…

Read More

The next phase of Play

Posted by Sam Bright – VP & GM, Google Play + Developer Ecosystem Hello everyone, Thank you for making this year another incredible one! Your innovative experiences continue to inspire us and bring joy to billions. We recently celebrated some of your amazing work in our Best of 2024 awards, showcasing moments of delight across…

Read More

User-Agent Reduction on Android WebView

Posted by Mike Taylor (Privacy Sandbox), and Mihai Cîrlănaru (Web on Android) The User-Agent string has been reduced in Chrome on Desktop and Chrome on Android platforms since Chrome 107. Beginning in Android 16, the default User-Agent string in Android WebView will be similarly reduced. Updated User-Agent string The default, reduced WebView User-Agent string is…

Read More